Abstract
Introduction: High-value cost-conscious care (HVCCC) education has been shown to reduce wasteful health care spending. Incorporating HVCCC into a medical school curriculum can be challenging due to limited curricular time. We explored the feasibility of medical students creating HVCCC peer education within existing platforms at a single urban academic medical school. We reasoned that curricular changes could improve student knowledge, attitudes, and competency with HVCCC within 2 hours and 25 minutes of curricular time. Methods: First-year medical student attitudes and understanding regarding HVCCC were evaluated via a survey before and after the delivery of a mixed asynchronous and in-person HVCCC curriculum created by two medical student peers. The curricula comprised three spaced asynchronous online sessions targeting HVCCC skill development followed by a gamified 90-minute clinical skills lab where students competed to determine the correct diagnosis at the lowest cost. Results: One hundred and twenty-three medical students (out of 145 first-year medical students) completed the presurvey and indicated willingness to participate in the educational innovation, and 54 completed both surveys. Forty-two percent of students agreed/strongly agreed that the curriculum was effective/strongly effective at promoting cost-effective care. Sixty-five percent of students agreed they would likely use these resources during their clinical rotations. Comfort accessing HVCCC resources improved from 4% precurriculum to 41% postcurriculum. There was no significant difference in HVCCC knowledge pre- and postsurvey. Discussion: This educational innovation demonstrated the feasibility of a peer-developed HVCCC curriculum in preclinical education that minimally impacted curricular time and improved student comfort in accessing cost-effective resources.
Original language | English (US) |
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Pages (from-to) | 11490 |
Number of pages | 1 |
Journal | MedEdPORTAL : the journal of teaching and learning resources |
Volume | 21 |
DOIs | |
State | Published - 2025 |
Keywords
- Game-Based Learning
- Games
- High-Value Care/Cost-Conscious Care
- High-Value Cost-Conscious Care
ASJC Scopus subject areas
- General Medicine