ReflectiveSpineVR: An immersive spine surgery simulation with interaction history capabilities

Ahmed E. Mostafa, Sonny Chan, Won Hyung A. Ryu, Mario Costa Sousa, Kazuki Takashima, Ehud Sharlin

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Scopus citations

Abstract

This paper contributes ReflectiveSpineVR, an immersive spine surgery simulation enriched with interaction history capabilities aimed to support effective learning and training. The provided interaction history features are based on a design study we conducted exploring what makes an effective interaction history representation in spatial tasks. Existing surgical simulation systems only provide a crude way to supporting repetitive practice where the simulation needs to be restarted every time. By working closely with medical collaborators and following an iterative process, we present our novel approach to enriching users with nonlinear interaction history capabilities and supporting repetitive practice including how such features were realized in our ReflectiveSpineVR prototype. We conclude the paper with the results of a preliminary evaluation of ReflectiveSpineVR, highlighting the positive feedback regarding our history representation approach and the interface benefits.

Original languageEnglish (US)
Title of host publicationSUI 2017 - Proceedings of the 2017 Symposium on Spatial User Interaction
PublisherAssociation for Computing Machinery, Inc
Pages20-29
Number of pages10
ISBN (Electronic)9781450354868
DOIs
StatePublished - Oct 16 2017
Externally publishedYes
Event5th ACM Symposium on Spatial User Interaction, SUI 2017 - Brighton, United Kingdom
Duration: Oct 16 2017Oct 17 2017

Publication series

NameSUI 2017 - Proceedings of the 2017 Symposium on Spatial User Interaction

Conference

Conference5th ACM Symposium on Spatial User Interaction, SUI 2017
Country/TerritoryUnited Kingdom
CityBrighton
Period10/16/1710/17/17

Keywords

  • Education
  • Immersive Simulation
  • Interaction History
  • Spine Surgery

ASJC Scopus subject areas

  • Human-Computer Interaction

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